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Posted on May 25, 2022 by CodeJunkie |
Server Updates
- Corrected some instances where the server could not disconnect the client connection when an error occurred resulting in stale TCP connections and server instability.
- Added a watch dog thread per server that will disconnect idle non-CGA connections and idle stale connections in order to prevent stale connections and causing instability.
- Added an IP ban controller which will ban any non-CGA client IP that attempts malicious communication. The banned IPs are stored in the server config folder called ipbans.json.
- Server Manager application icon has been updated to the CGA logo on all platforms.
- Corrected issue which would cause the daemon version of the Linux server to crash attempting to stop servers from the console server manager.
- Linux daemon will now properly shutdown every time it's stopped.
Client Updates
- Corrected an issue which would hang the client when connecting to a game room's server and the client is immediately disconnected before connecting to the server's relay server.
- If a server is not able to be connected to when launching a game from a game room the player will automatically leave the game room and the server ping time will be set to 9999 which will also flag it from being used by the player to create game rooms. If the player created the game room they will be asked if they want to delete the game room.
Click here to download the latest client and server.
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