Home for all your DOS multiplayer gaming needs.
Client: 4.1.32.0  Server:  4.1.1.0
Players:  11 / 1,341

Games: 184  Servers: 19 / 92  Rooms: 3
Contact       
Latest News
Forums
Downloads
Games
Help
Servers
Username
Password
Remember Me
Help :: CGA Dedicated Server Topics

The CGA Dedicated Server is an IPX and serial relay server as well as an audio chat server. It runs as a Windows service or a Linux daemon. If you have not already done so, click here to download and install the server.

Features

  • Multiple servers can be configured to run at the same time.
  • Maximum number of connections can be configred per server. (Combined limit of 512)
  • Each server is queried by the CGA website so yourself and other players can use it when it is online.
  • Each server establishes "virtual" networks for each game or group of players using the same network ID passed to it. This allows for a large number of simultaneous connections and games on one server since the network packets for each game are only sent to the players in their respective networks.
  • Each server can be configured as an IPX or serial relay server.
  • Audio chat servers (up to 10) can be configured for use by the virtual game servers. Audio chat integrated using the TeamSpeak 3 SDK.

Click here to learn more about configuring your own dedicated servers.

NOTE: You cannot connect to a CGA dedicated server directly from DOSBox. You MUST use the CGA Client. The CGA server expects an initial TCP connection to be made which DOSBox does not do. This is necessary to ensure proper connection state maintenance. The TCP connection is used to detect when a player has disconnected from the server and removes that connection from the UDP connection pool. If an attempt is made to connect to the dedicated server from DOSBox the server will log an error that looks like this:

UDP: Unable to synchronize connection for <ip> : <port>, [<host>]

What this means is that the UDP server was unable to synchronize to a previously established TCP connection and DOSBox will fail to connect to the server. This is working as designed.

Continue to Multiplayer Without Using CGA...

Home | About | Forums | Downloads | Games | Help | News | Contact Us | Legal
dosbox.jpg    gog.jpg    steam.png    3drealms31_small.gif     

Powered by Prometheus. Copyright © 2024 Creative Design Interactive. All Rights Reserved.
This site hosts no abandonware. There is no material that is knowingly illegal here. CDI will not be held responsible for users' posts. This disclaimer is brought to you thanks to the BSA. Please read our legal statement.

Website template designed by ArixMedia. Copyright © 2005 ArixMedia, LLC.

Secured by Let's Encrypt.